 If nothing else, the audio should get people wanting to fiddle with the game. The core mechanic is fully functional from the load, although without a score and if you leave it long enough it will clear all the birds to no effect, but it is kind of restful to watch. Which might defeat the point. I also like the transparency on the buttons a little too much, just as every screen throughout is loaded with particle effects just because I am at the kid with new toy phase of having learned how to do it. Some have a real point, mind, and particularly the sparkles on the buttons and landscape gems as the cursor moves over.
 If nothing else, the audio should get people wanting to fiddle with the game. The core mechanic is fully functional from the load, although without a score and if you leave it long enough it will clear all the birds to no effect, but it is kind of restful to watch. Which might defeat the point. I also like the transparency on the buttons a little too much, just as every screen throughout is loaded with particle effects just because I am at the kid with new toy phase of having learned how to do it. Some have a real point, mind, and particularly the sparkles on the buttons and landscape gems as the cursor moves over.Tuesday, 29 May 2007
Attract Screen
 If nothing else, the audio should get people wanting to fiddle with the game. The core mechanic is fully functional from the load, although without a score and if you leave it long enough it will clear all the birds to no effect, but it is kind of restful to watch. Which might defeat the point. I also like the transparency on the buttons a little too much, just as every screen throughout is loaded with particle effects just because I am at the kid with new toy phase of having learned how to do it. Some have a real point, mind, and particularly the sparkles on the buttons and landscape gems as the cursor moves over.
 If nothing else, the audio should get people wanting to fiddle with the game. The core mechanic is fully functional from the load, although without a score and if you leave it long enough it will clear all the birds to no effect, but it is kind of restful to watch. Which might defeat the point. I also like the transparency on the buttons a little too much, just as every screen throughout is loaded with particle effects just because I am at the kid with new toy phase of having learned how to do it. Some have a real point, mind, and particularly the sparkles on the buttons and landscape gems as the cursor moves over.
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