Thursday, 7 February 2008
One of our PhD students was talking about games and narrative in a paper here last night, which took me back to my beginnings in game studies, especially as he was using Half-life as his example. And I have been answering interview questions by email from someone who reminded me of some things I had written back in those early days. So, while I was in reflective mood I wandered over to Grand Text Auto, where Noah Wardrip-Fruin is allowing his new book to be exposed in all its pre-published nakedness and saw him writing about Knights of the Old Republic. I just thought I'd post a link to an early paper I gave on KotOR back in 2003 in Utrecht. If nothing else it lets me connect a lot of the work I have subsequently published. And I still have a warm fuzzy feeling towards KotOR (and a less than warm or fuzzy feeling towards the git who knicked my copy of KotOR II).