Yay -- what is a year between giving a presentation and letting anyone have access to it? Anyway, this is the Brunel Conference Keynote I gave from September 2008. It lacks the video and still clocks in at a 4.5 Mb Pdf, but it does cover some of the ground I am now working on related to videogames as essentially excessive. I was reminded of this when Ian Bogost gave an excellent keynote at DiGRA 2009 about videogames as 'a mess'. I am not sure how much sense it makes as slides alone. Stumbled across as I tried to finish up a presentation I am due to give next Saturday in Dublin. Busy busy busy.
[Oh, and I forgot to mention that this was an attempt at an analysis of where Spore fits in relation to Game Studies -- I am always intrigued about the process of allowing oneself to held to ransom by a quick response to games shortly after release, but so far this seems to have held up well enough.)