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SHUSH

Talking very quietly about videogames

Monday, 7 July 2014

And more of the same...
Posted by Barry Atkins at 12:07

1 comment:

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18 February 2015 at 06:58

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Identifying Characteristics

Barry Atkins
is an academic who conducts his serious games research and writing elsewhere. This is for the incidental, the ephemeral and the irrelevant. In no way has that anything to do with my employer university, so please understand that this is in no way associated with them. This is personal.
View my complete profile

Shameless Self Promotion

  • University Staff Profile
  • Synergy Research Group
  • Videogame, Player, Text (Manchester: MUP, 2007)
  • More Than A Game (Manchester: MUP, 2003)

My Game Maker Games


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Distractions

  • Animation Newport
  • Chris Bateman
  • David Surman
  • David Thomas
  • DiGRA Games & Film SIG
  • Emily Short
  • Experimental Gameplay
  • Grand Text Auto
  • Greg Costikyan
  • Guardian GamesBlog
  • Independent Games Festival
  • Jay Is Games
  • Jesper Juul
  • Julian Kucklich
  • Matteo Bittanti
  • Play This Thing
  • The escapist

Some Older Game Writings

  • What Can Game Studies Learn from Spore?
  • To Infinity, and Beyond?: Dialogue and Critique in Popular Cinema References to Video Games. [Abstract]
  • We Are Having Fun, Aren’t We? Pleasure and Aesthetics in Narrative Videogames. [Paper]
  • The Aesthetics of Iteration: The Plurality of Spectacle in Narrative Video Games. [Paper]
  • “Can I Please Reload From Last Save-Game?”: Getting it Wrong (and Right) in a Nascent Field.[Paper]
  • Portents of Doom III: Reading the Entrails of the Early Screenshots [Abstract]

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