Monday, 10 March 2008

The game I wasn't going to make

I don’t make games with guns in them (too easy a design decision…). I don’t have loud bangs or explosions in the games I do make. I try and avoid easy sci fi as an aesthetic. I don’t make games any more in any case, as I am too busy. So this is the game I really didn’t make over the weekend when I should have been doing something else. 36 hours, but it has some nice touches, I think. A little influenced by the comments on suicide games on Jesper Juul’s blog and by the GM game Karoshi, this is yet another attempt at doing something interesting with deferred control.

The mute button is in the bottom left corner…

Available here and here.

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